ФЭНДОМ


Поскольку я почти на все 100% уверен, что никому не нужна вся это махинина на Русском, эта статья не полностью переведена


Уважаемые Игроки,


Здравствуйте и добро пожаловать в патч 1.02 - Scroll of the Second Path.


В этом патче мы представляем вам совершенно новый обучающий курс, который поможет игрокам понять основы игры в спокойной и безопасной обстановке.


Так же здесь обновлены шрифты, что облегчает чтение текстов во всей игре. Новые, находящиеся в зонах, оппоненты, под названием Угрозы(Menaces) были расставлены по всему миру. Они связаны со специальными табличками "Особо опасен(Wanted)" предоставляющими дополнительные задания для игроков по выслеживанию эти Угроз.


Ну и в добавок, Высший Дом Серебро(High House Silver) распростанил своё влияние глубже в регионы доступные Анклаву(Enclave). Члены Анклава теперь смогут найти много необходимых вещей у продавцов и владельцев магазинов в городах и деревнях.


1. General

Fixed several client crash issues
Fixed an issue where character names were unreadable because the shadow was too bright
Fixed issue where client crashed while watching the credits
Fixed an issue where lights in the game sometimes shined through buildings. These should now fade out more smoothly
Fixed issue where mouse-wheel wouldn't control the scrollbar in the skill library
Fixed issue where resizing chat panels removed line breaks in the text
Fixed issue where characters that never enter the world were marked as non-free-to-play
Fixed issue where camera rotation and field of view were not properly reset after an in-game cut-scene
Fixed an issue where the jumping animation was never used (the jumping animation should now be a lot smoother)
Fixed an issue where the camera sometimes would go through doors and buildings
Fixed an exploit with being able to hit monsters and objects when having your back to them
Added new avatars for several NPC's in the game
Added full Unicode support for future releases
Added improved readability of texts enormously
Added an outline effect for texts which are on a dynamic background (for example in the chat window)
Added Player Fade Out if player is in the way of the target reticule during combat or if the camera is too close
Disabled right mouse button double clicking (previously it could be triggered by mistake and was confusing)
High House Silver has been busy extending their services further into the areas reachable by the Enclave. Members of the Enclave will now be able to find much needed items through vendors and shop owners located within the villages and cities
Mouse-wheel clicks on tab controls are now being handled correctly
Properly aligned listed items in skill tooltips
There is now a small PVP area in Hawksmouth, just outside the Razor Gate, called Erik's Mosh Pit
You now no longer receive online/offline messages for friends that travel


2. World

Fixed an issue in the Hawksmouth Academy where it was possible to jump inside one of the cages
Fixed a large gap on the left side of High House Torque in Hawksmouth
Fixed graphical issues in Scoured Hills
Fixed an issue with the placement of the player on the mini map in Aldenvault
Fixed a hole in the Matinee shardship model (Deadspell Storm Shardship)
Fixed an issue in Hawkmouth where wood was sticking through the wall
Fixed several issues with stuttering stairs in Hawksmouth
Fixed the collision of the statues in Hawksmouth area
Fixed an issue in Hawksmouth where part of the buildings where flashing white and then finally disapperaing when getting closer
Fixed several lighting issues in and around Hawksmouth
Fixed several floating lantern posts in Hawksmouth
Fixed an issue where the NPC Tanzoris Geranda in Shadeborn Canyon was not sitting on his chair
Fixed incorrectly placed NPC's in High House Silver in Hawksmouth
Fixed an issue where Vhuul and Wildlife used to attack each other. They should now like each other
Fixed an issues with the doors in Quarterstone Fountain District for the Rune, Spirit and Soul shops
Fixed a lot of level 0 wildlife in Gravesbow
Fixed an exploit concerning caged animals in Hoggsridge
Fixed the names of the NPC's Viola Holler and Catharine Quail
Fixed a issue which would spam error messages for the wildlife in Brightvale
Fixed an issue with the scattered letters in Gravesbow having collision (making the player float in midair)
Fixed a incorrectly placed NPC in the Arena District (inside a bench)
Fixed a incorrectly placed NPC in the Fountain District (sitting in midair)
Fixed a incorrectly placed NPC in the Statue District (he should now be walking around as intended)
Fixed an issue with the Timibeaks in Garminholm lining up in a weird manner
Fixed the conversation between the school teacher and the children in Hawksmouth
Fixed various spelling errors when speaking to Lady Fiza in the Drowning Maiden
Fixed so that Loresister Olsulla now wears clothes again
Fixed an exploit with invulnerable animals
Fixed issue where NPCs stayed 'in combat' when players logged out or traveled while talking to them
Fixed the Friendlist & Guildlist member location field that which not updated correctly
Fixed an issue with NPC Captain Morlen (he should now be standing in the correct location)
Fixed an issue with NPC Deckhand Mynkra (she should now be standing in the correct location)
Fixed the worldmap for Quarterstone Statue District
Fixed an issue with the portal effect in the Quarterstone Mines now showing
Fixed so that Gerrit Danruy now wears clothes again
Fixed so that Emmik Belorin now wears clothes again
Fixed an issue where the world map in Scoured Hills wouldnt become discovered when entering the zone
Fixed an graphical glitch with the bridge between Quarterstone Green District and Fountain District
Added a lot of extra bezerker constructs
Added steeper hills in Garminholm to the South-East
Added more shaders/combiners for the terrain in the Raftyards
Added Wanted Posters throughout the world
Added Menaces throughout the world
Added the Alchemy Lab in the Fountain District on Quarterstone near the docks
Added the NPC Sato Kayim in Hawksmouth Tavern
Added additional campfires to Hearth
Added various non-quest related chats to NPC's throughout the world
Added modified taxonomy for the "Force Of Evil" to now also dislike Enclave members
Added the resolution 1400*1050 as an option in-game
Added so that FreeToPlay-capped players are now able to fail quest objectives
The signposts in Hawksmouth have been given a graphical overhaul
Dispersed the "cat convention" close to the tavern in Quarterstone Pit District
Improved guild name restrictions
Increased notification area display time to 6 seconds
Players should now spawn correctly by the resurrection shrine in the Graveyard in Pit District upon death
Put Guard Captain Tovarr back into his spawner
Replaced the name "Ribbed Protector" with "Protector of the Mount"
Removed health bars & selection for some types of NPCs
Tweaked the area in and around Highhouse Torque (leaves sticking through walls)


3. Quests

Fixed an issue in the quest "Vemsin In Distress", the quest should now be working as designed
Fixed an issue in the quest "The Raven Rogue", it should now be possible to kill all the four soldiers again
Fixed an issue in the quest "Lost My Marble", the marbles should now have a slightly higher chance to drop
Fixed an issue in the quest "Now It Gets Interesting", where the monsters you had to kill didn't drop the correct loot
Fixed an issue in the quest "Infiltrators", it should now be possible to attack the three guilty guards again
Fixed an issue in the quest "The Plot Thickens", it should now be possible to kill all four Marauders again
Fixed an issue in the quest "The Gold Node", the gold node should now be placed in its correct place
Fixed an issue in the quest "An Unknown Hierarchy", it should now be possible to talk to the NPC Daevi
Fixed an issue in the quest "Blood Letters", NPC Doyen should now move as intended. Quest has also been tweaked to its chain better
Fixed an issue in the quest "Safety In Deceit", the Assassin should now spawn and attack as intended
Fixed an issue in the quest "The Truth Behind It All", where Skurjan would send players to the wrong shardship
Fixed an issue in the quest "The Scales Of Lady Arbiter", it should now be possible to finish the quest
Fixed an issue in the quest "Mistaken Identity", it should now be possible to finish the quest
Fixed an issue in the quest "Don't forget Hervalianos", the NPC should now be able to reach his destination
Fixed the objective of the quest "You Win Some, You Lose Some", so that any of the 3 crystals can be used
Fixed several typos in the quest "Those of Old"
Fixed several typos in the quest "The Heart of Wolves"
Fixed some typos in the quest "I Never Knew Him"
Fixed an issue where Objective Complete message was not shown properly
Fixed an issue in the quest "Surface Interrogation", Guard Hlobus should now give the correct response
Fixed an issue in the quest "Becoming Clear", where it now should be possible to kill the three thieves
Fixed an issue in the quest "Grin And Bear It", the quest text should now be clearer
Fixed an issue in the quest "He Who Pulls The Strings", General Baneguard should now respond to the player
Fixed an issue in the quest "Hodder's Contact List", it should be possible to interact with the Pulley System Designs now
Fixed an issue in the quest "The Pedestal Of Light", the book about the Highhouses should now be reachable
Fixed an issue in the quest "The Transporter: Ring Of Light", it should now be possible to complete this quest
Fixed an issue in the quest "The Transporter: White Lizard Tails", it should now be possible to complete this quest
Fixed some typos when talking to the shop vendor "Bass Bumawn" (Hawksmouth Soul Shop)
Fixed some typos when talking to the shop vendor "Cider Telsos" (Hawksmouth Spirit Shop)
Fixed an issue concerning "Raptor Trainer Dhavingh" in Aldenvault, he should no longer get killed by his own raptors
Fixed an issue in the quest "A Way Into Darkness", it should now be possible to complete this quest
Fixed an issue in the quest "Deadbolt Rising", where it now should be possible to interact with the key again
Added text to inform players they can get more boar bait at Netha Boraxx for the quest "Assault On The Lumberyard"
Added the quest item "Recruitment Refreshment Coupon"
Changed the requirements for the quest chain "Sleepless In Hawk’s Landing"
Changed the requirements for the quest "Your First Assignment"
Changed the requirements for the quest "Romantic Delivery"
Changed the requirements for the quest "Wanted: Jason Moonwit"
Changed the quest objective for "Last Raven" to no longer refer to "Midlands" in the quest text
Changed wildlife requirements for "Anniversary Gift" and "Two Of Them" to match wildlife located in the area
Changed quest text for "The Key Of Sacrifice" to inform player the resources can be mined
Changed quest text for "Got To Get Them All" to be slightly clearer
Changed the quest text for the quest "Arionite Supplies" to be clearer
Changed the quest text for the quest "The Return Letter" to be clearer
Changed the quest text for the quest "Through the stomach" to be clearer
Changed the references of Michibeaks with Young Hesselbeaks for the quest "The Black Effigy"


4. Combat

Fixed so that the skill "Extreme Prejudice - Relentless Buff" now correctly gives +1 concentration
Fixed so that the skill "Void Bolt" now correctly explains the "Doom" debuff
Fixed so that the skill "Void Bolt" now uses the correct shoot animation, instead of casting
Fixed so that the skill "Cyclone Orb" now correctly counts as Magic, as all Void Seer Bodyslots
Fixed so that the skill "Spirits Touch" correctly heals the targeted group member instead of the closest
Fixed an issue where the skill "Scorching Thrust" was applied incorrectly
Fixed so that the skill "Vicious Slash" now correctly reduces physique with -1
Fixed an issue where healing skills would deal damage under certain circumstances
Fixed several issues where Skinshifter sinks through the ground in shaped form (on slopes, after trading, when going out of visible range)
Fixed issue where states (physique/morale/concentration) were not properly reset when dead
Fixed issues with combat bar not properly resetting
Fixed so that players who have achieved PeP level 5 are now capped at that PeP level
Fixed an issue where the skill "Pyroclasm" now shows its Burst effect correctly
Fixed an issue where the skill "Scorch Blade" now shows its Burst effect correctly
Altered the combatlog for more info on in-range and out-of-range of targets
Changed the skill "Calibrate" to minor increase (instead of moderate) in line with other openers
Changed so that players no longer loose any PeP while getting killed during PvP
Disabled the ability to click on the combat bar to activate skills as it was misleading
Improved the description of the Skill “Combust”
Slightly increased the effectiveness of the sigil "Affinity Sway Token V — VIII"
Removed "Acquiring Soul" combat spam for the Skinshifter bodyslot buffs


5. GUI

Fixed the colors of the quest chronicles
Added an outline effect for texts which are on a dynamic background (for example in the chat window)
Improved performance of the GUI


6. Graphics

Added full Unicode support for future releases
Added improved readability of texts enormously
Improved graphic quality and fixed graphic bugs (interactive objects, animated meshes and particle effects are now correctly fogged)
Shadow of local player now always has the highest quality


7. Sound & Music

Added new music score to the intro movie
Added music for the arrival matinee in Ringfell
Added click sound when making a radial selection
Replaced the "out of place" soundtrack in RaftYards with something a little more appropriate
Some musical elements are clearer now (& stick out more)


8. Economy

Fixed an issue with Arms Master d'Erga not dropping the correct loot
Fixed an issue so that armor and weapons now drop correctly from level 1-10 monsters
Fixed and set the correct properties of the Noble's Hood
Fixed an issue where the Hyena occasionally dropped "crocodile tooth" when killed
Fixed the level requirement of the "Horned gauntlet - right" and changed the price accordingly
Fixed the name of the chest piece "Leviumfitter Backpack" and removed its sigil slots
Added new loot for the NPC Perrefin Sadirn
Added new loot for the menaces
Configured the Tailor's shop to correctly sell clothing and not armour/weapons
Increased the drop chance of loot from all the Citadel of Ail bosses


9. Localization

Added additional German and French text


10. Patcher / Launcher

Updated the background image of the launcher


11. Character Creation

Fixed an issue where certain types of clothing would show up incorrectly in Character Creation
Fixed an issue in Character Creation where the Gauntlets of Wild for female characters couldn't be selected
Fixed an issue in Character Creation where flaps behaved weird when moving over the color pickers
Fixed an issue where it was previously possible to skip part of the Character Creation


12. Tutorial

A tutorial has been added to explain basic controls and interactions. This tutorial covers the first 3 Fame Levels. After completion the player will arrive at Hawksmouth Docks in Parliament. Some obsolete Quests have been disabled as a result


13. Encounters

Fixed an issue where Chelicerata would not die
Fixed an issue with Administrator Becks in Citadel of Ail. It should now be possible to redo the encounter after a wipe
Changed the hitpoints for the boss fight of Chelicerata (Ancestral Forge)
Increased the hitpoints of Hatchlings


See AlsoПравить

Official Site - Forums

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